Case Study: ONRUSH
ONRUSH is a brand new, incredibly exciting arcade racing game created by the talented team at Codemasters Evo in Runcorn, which was released worldwide on June 5th on PlayStation 4 and Xbox One.
This has been our biggest client project to date, 8 months of work and we loved every single moment of it, when a client comes calling to create art for a brand new video game title, what's not to get excited about!
For ONRUSH we created over 200 brand new assets with AnyForty artists from all over the world, for the design teams at Codemasters to work with as well as supplying them with 40 classic graphics from the AnyForty vaults to hide in this manic, action-packed world. All the assets all appear throughout the game (some will appear in further updates, not shown in this case study, yet) as liveries on the incredibly realistic, highly detailed vehicles, decorating the clothing, body armour, helmets & tattoo's on quirky characters and finally plastered around as street art on buildings, ramps and walls, in some of the jaw-dropping, stunning environments you race around. Oh and we were also honoured to be able to create the visual branding identities for the 12 teams you can race as. We went in!
ONRUSH was a dream project to work on, so much fun creating art for them and it's been just as much fun to play, check out the video at the bottom of this case study to see some of the incredible reviews it's clocked up and get yourself along to your nearest store and pick up a copy, you won't be disappointed!
PS, a special shout out to the ONRUSH photo mode community, most these in-game screenshots have come from those guys sharing these incredible images online. Absolute legends!
An example of how some of the 200+ new assets we created for ONRUSH have been used in-game, this graphic by Cherie Buttons gracing the livery of a Outlaw motorbike
Another example of how some of the new assets we created for ONRUSH have been used in-game, this graphic by RichT slapped up the side of a clean white Dynamo car
And a final example of how some of the new assets we created for ONRUSH have been used in-game, this graphic by MegaMunden wrapped around a tough Titan truck
Artist: VanilaBCN
Artist: VanilaBCN
Artist: VanilaBCN
Artist: Dale Bigeni
Artist: Dale Bigeni
Artist: Dale Bigeni
Artist: Niark1
Artist: Niark1
Artist: Niark1
Artist: Cherie Buttons
Artist: Cherie Buttons
Artist: Cherie Buttons
Unlockable in-game "epic livery" vehicle wrap by Ryan Roadkill
Artist: Van Orten
Artist: Van Orten
Artist: Van Orten
Artist: Dan Mumford
Artist: Dan Mumford
Artist: Dan Mumford
Slideshow: An example of how the team branding we created was used in-game on characters. Check out the 12 team brands in full below!
Atist credits: "TDM" by Dale Bigeni, "HitBox" by JThree Concepts, "Oke" by Liane Plant, "Gaijin Trap" by Mr Gauky, "Break Line" by Philth, "NRNR" by Captain Kris, "Fish Heads" by Mark Verhaagen, "Slam City Breakers" by Short, "The Loudness" by RichT, "Alpha Mile" by MegaMunden, "Piston Gators" by VanilaBCN and "Haathi" by Tom Mac
Artist: JThree Concepts
Artist: JThree Concepts
Artist: JThree Concepts
Artist: Ben O'Brien
Artist: Ben O'Brien
Artist: Ben O'Brien
Artist: RichT
Artist: RichT
Artist: RichT
Artist: 45RPM
Artist: 45RPM
Artist: 45RPM
"Anyforty really keyed into the vibe of the project and we’ve loved collaborating with them on the look and feel for Onrush. The quality artwork they’ve created really help to give our characters and tracks a fresh and bold sense of personality that totally fits in with the upbeat, adrenaline-fuelled action that Onrush is all about. "
JAMIE BRAYSHAW, ASSISTANT GAME DIRECTOR
Unlockable in-game "epic livery" vehicle wrap by JThree Concepts
Artist: Pedro Oyarbide
Artist: Pedro Oyarbide
Artist: Pedro Oyarbide
Artist: Tony Riff
Artist: Tony Riff
Artist: Tony Riff
Artist: Mr Gauky
Artist: Mr Gauky
Artist: Mr Gauky
Artist: Ryan Roadkill
Artist: Ryan Roadkill
Artist: Ryan Roadkill
Unlockable in-game "epic livery" vehicle wrap by Iain Macarthur
Artist: Timba Smits
Artist: Timba Smits
Artist: Timba Smits
Artist: Ben Brown
Artist: Ben Brown
Artist: Ben Brown
Artist: SPZero76
Artist: SPZero76
Artist: SPZero76
Artist: Marylou Faure
Artist: Marylou Faure
Artist: Marylou Faure
Slideshow: An example of just some of the classic AnyForty Vaults artwork that appeared in game, a visual treat for AnyForty die-hards to spot
Artist: Travis Price
Artist: Travis Price
Artist: Travis Price
Artist: Travis Price
Artist: Travis Price
Artist: Travis Price
Unlockable in-game "epic livery" vehicle wrap by Captain Kris
Artist: Dave Quiggle
Artist: Dave Quiggle
Artist: Dave Quiggle
Artist: Signalnoise
Artist: Signalnoise
Artist: Signalnoise
Unlockable in-game "epic livery" vehicle wrap by JayPee
Artist: Tom Mac
Artist: Tom Mac
Artist: Tom Mac
Artist: Ohnoes
Artist: Ohnoes
Artist: Ohnoes
"Anyforty delivered a wide range of modern and edgy styles from a great selection of artists. Collaborating has been a smooth process with great results. They delivered a tonne of quality art pieces, on time with quick turnaround on feedback. "
Simon Bursey, Assistant Creative Director
Unlockable in-game "epic livery" vehicle wrap by Niark1
Artist: Liane Plant
Artist: Liane Plant
Artist: Liane Plant
Artist: Crisis
Artist: Crisis
Artist: Crisis
Artist: Mark Verhaagen
Artist: Mark Verhaagen
Artist: Mark Verhaagen
Artist: Add Fuel
Artist: Add Fuel
Artist: Add Fuel
Unlockable in-game "epic livery" vehicle wrap by Travis Price
Artist: Kingsley Nebechi
Artist: Kingsley Nebechi
Artist: Kingsley Nebechi
Artist: MegaMunden
Artist: MegaMunden
Artist: MegaMunden
Artist: Philth
Artist: Philth
Artist: Philth